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bop 詳細資料   

Properties
ALIDCode
ALIDCount
ALIDDescription
CEIDCount
CEIDDescription
Communication
ControlState
ControlStateSwitch
DeviceID
DiscardDuplicatedBlock
Function
HexDump
Host
IniFile
IPAddress
LocalPortNumber
LogFileBakCount
LogFileEnable
LogFileEnableCommunication
LogFileName
LogFileSize
LogicalConnection
LogicalConnectionFileName
Node
NodeCount
NodeType
NodeValue
NodeValueHex
OfflineRequest
OnlineRequest
PassiveEntity
PhysicalConnection
PortNumber
PType
Reply
SessionID
SML
Stream
SType
SystemBytes
T1
T2
T3
T4
T5
T6
T7
T8
Verification
VIDCount
VIDDefault
VIDDescription
VIDMax
VIDMin
VIDNodeType
VIDRawValue
VIDType
VIDUnit
VIDValue
ViewStyle
WaitBit
WorkSpace

Methods
Configure
DefProc
IndexToALID
IndexToCEID
IndexToVID
InvokeAlarm
InvokeEvent
IsValidVID
Load
LoadIniFile
RegisterALID
RegisterVID
Save
Send
UnregisterALID
UnregisterVID
WriteToLogFile

Events
CommunicationStateChanged
Connected
ConnectionStateChanged
ControlStateChanged
Errors
Received
Sent
VIDChanged

PassiveEntity Property

Specifies whether passive entity (server9 or active entity (client). When this property is true the setting is to passive entity, and when false to active entity.

ValueDescription
truePassive entity
falseActive entity

There is not clear standard as to whether a tool is A passive or an active entity. However, since there are many cases in which setting the tool side as a passive entity is logical, in modern-day interpretations it is more common to set tools as passive entities. Bop can accommodate both settings.

Syntax

Visual Basic

PassiveEntity As Boolean


Visual C++

BOOL GetPassiveEntity();
void SetPassiveEntity(BOOL bNewValue);

Return Value

Example

Remarks

See Also

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